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StarCraft II

Their main task is to eliminate specific targets. Their strength lies in items improving damage. Because they attack from a distance, they always need to care the right position, so as not to suddenly find themselves on the line of enemy fire. Initially, they are carried by their teammates, so they could freely collect gold needed for essential items. When they earn the items, the roles switch, so ADC become carries, i.e. lead their team to victory.

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Jinx

With her amazing passive allowing her to weave in and out of team fights, her huge lane control, CC, and AoE auto attacks, Jinx is definitely in God Tier. Jinx can bully you in lane with her fast Q, and her lane control comes from her snares. She can clear lanes and farm with ease due to her switching between her bullets and bombs, and she rules in 1v1 situations due to her attack speed stacks. Let's not forget her global ultimate that does a great amount of damage.

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Draven

The main reason why Draven is god tier is due to his amazing amount of damage, reliable crowd control, and his speed boosts. But let's face it: it's mostly about his stupid damage. This damage is apparent during 1v1 situations where he excels at. His ultimate (that attacks people twice) is also very powerful.

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Graves

Graves is a pretty solid champion with a dash, AoE clear, attack speed boost, and a good amount of defense due to his passive. At one point he was considered pretty god tier, but he was outshined by Draven and Jinx in terms of 1v1 damage. Graves is a great pick if you're looking for burst damage.

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Caitlyn

Caitlyn is a Tier 1 ADC pick due to her range and early game bullying abilities. She has the longest early game range, and her Q packs a punch against enemies. She is also one of the safer laners due to her net ability for escaping and her snares. Her snares can also be used as ways to control the lane. The reason why she isn't God tier is because her damage seems to fall off big time once end game comes. Other champions with better attack speed and damage buffs outshine her.

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Corki

Corki has one of the best 1v1 damages in the game. He also has a great escape ability (although with a high cooldown), an ultimate that makes harassing and wave-clearing easy, and decent damage throughout the whole game. Recent nerfs dropped Corki down in power, however. He is also slightly clunky and doesn't have reliant burst. He's great for consistent damage.

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Tristana

At one point, Tristana was Tier 2 or even considered Tier 3 until recent changes in items, along with buffs to her. Now Tristana is a very good pick due to her late game range, amazing attack speed boost, escape jump that refreshes on kills, and wave-clearing abilities. She isn't considered god tier because she's clunky in the sense that her jumps can be interrupted, and her passive explosion abilities forces her to push her lane, which makes freezing lanes or playing safe hard. Her mid game is also subpar unless she rocks her great early game.

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Lucian

A lot of people consider Lucian god tier, but I disagree. Lucian doesn't have the god tier feeling, and his auto-attack damage seems substantially lower than other stronger champions. He does excel at one thing, however: mobility. He is very fast-moving and he has a dash skill that goes very well with his ultimate. He's also great at harassing in the lane with two skills that surpass minions. His ultimate can also be a great chasing skill. The reason why he isn't any higher is because his ultimate can't be controlled that well. If he was able to choose his targets or aim his ultimate, he would be god tier.

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Sivir

Sivir is a great champion for lanes that are heavy on skills, especially in lanes with enemy Blitzcranks and Alistars. The reason is due to her spell shield. She can also do a lot of damage with her Q early game, and her ultimate is a great AoE support ability that works well with AD-heavy teams. The only issue with Sivir is that she has no reliable dashes or escapes. She does have her ultimate for a movement boost, but her ultimate is best used offensively, not defensively. Her spel shield also needs to be timed perfectly or she will be manaless in lane.

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by Ray Wang